ИГРОВЫЕ ТЕХНОЛОГИИ НА УРОКАХ ХУДОЖЕСТВЕННОГО ТРУДА КАК СРЕДСТВО АДАПТАЦИИ ДЕТЕЙ С ОСОБЫМИ ОБРАЗОВАТЕЛЬНЫМИ ПОТРЕБНОСТЯМИ

2025

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DOI 10.53360/3135-8160-2025-1(1)-1
Data confidence 70 medium
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Abstract

In the Republic of Kazakhstan, inclusiveeducationisoneof the priorities for the development of the educationsystem.Specialattention is paid to the adaptation of childrenwithspecialeducationalneedsinsecondaryschools.Despitetheongoingreforms, a number of unresolvedproblemsremaininthisarea,especiallyintheeffectiveuse of pedagogicaltechnologies that promote the socialandeducationaladaptation of suchstudents. The presentstudy is devoted to the study of the role of gamingtechnologiesinartlessonsas a means of adaptation of childrenwithspecificeducationalneeds(OED).Gamemethods make it possible to create a favorableeducationalenvironment that promotesnotonly the development of creativeabilities,butalso the improvement of communicationskills,increasingstudents' confidenceandtheirsuccessfulintegrationinto the schoolteam.Thestudyinvolvedstudents in grades5and6 of SemeyCitySchoolNo.9,whowereinterviewedbeforeandafteractivelyusinggametechniquesinartlessons. The analysis of the results made it possible to identify the impact of gamingtechnologieson the adaptationanddevelopment of creativeabilities of childrenwithcertaineducationalneeds,aswell as to identify the mosteffectiveworkingmethods.Inconclusion, methodologicalrecommendationsfor the introduction of gamingtechnologiesin the educationalprocess of inclusiveclassrooms are proposed.