Algorithm for group control of game prototype combat neural network

2022

Full text Open access: Gold Metadata (CSL-JSON)
DOI 10.47533/2020.1606-146x.194
Data confidence 70 medium
How this score is calculated

It is built from checkable properties of the record itself: whether the article has a DOI, how many independent sources confirmed its data, whether the required fields are filled in, and how recent the latest confirmation is. Disagreement between sources and a missing identifier lower it. A value of 80 or above means the record was published without further checking; 60 to 79 means it is published at reduced confidence, with a manual check advisable. A record verified by an editor by hand is never pushed below 90 by a recalculation. This scores our data about the article, not the article itself.

Abstract

An algorithm for group control of a game prototype of a combat neural network is proposed, based on the exchange of information between the physical elements of the network via the IR channel. The algorithm is based on the automatic formation of a battle order by using the local mutual positioning of network elements, and in the example under consideration, this order corresponds to a regular hexagon. The local positioning tool is an IR radiation recorder containing 6 receivers located on a regular hexagon base, as well as an IR study source synchronized by a signal from the operator segment. Local positioning is initially carried out roughly, through the determination of the Galois coordinates of the remaining elements of the network to a coordinate system tied to one of them. Further, precise positioning in space is carried out, by adjusting the position of the network element to the signal arriving at the selected face of the IR radiation recorder installed on this element. This approach allows us to demonstrate the nature of group control: the operator gives a command to the network as a whole, and not to its individual components. Specifically, the operator issues a command for a given movement in the space of the center of symmetry of the hexagon, and then the specific movements of the elements are determined based on their correlation with one of the vertices.