Use of Online Gamification Platform in Vocabulary Learning

2021

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DOI 10.1145/3492547.3492646
Data confidence 70 medium
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Abstract

The power of gamification can increase student focus and perseverance in learning. By playing games and allowing failures, namely repeated failures, students can learn from it. The aim of this study was to investigate the effectiveness of gamification in teaching vocabulary by creating word games using the free platform Proprof.com and incorporating them into lessons. The experiment was carried out in 2 groups (Control and Experimental) of Pre-Intermediate students by two teachers. The first control group consisted of 11 students and the second experimental group consisted of 12 students a total of 23 participants. Research results have shown that the introduction of online games for teaching vocabulary in the classroom leads to greater memorization of new words than using traditional teaching methods alone.