Abstract
Today, aviation simulators are complexes for training pilots flying an aircraft in normal situations and in preemergency situations.The pilot, piloting an aircraft simulator, manages an airplane model.The airplane model moves in a three-dimensional space model.The pilot monitors the movement of the airplane model, using information from two groups of imitators.Imitators of the first group are models of cabin equipment.The pilot receives information from them about the speed and altitude of the flight.Imitators of the second group synthesize for the pilot the image of the model of the terrain, visible through the cabin glass and on the radar and thermal imager screens.As a result, the imitators of the second group form a cognitive model of the visually observable environment, which allows the pilot to acquire professional skills in controlling the airplane during takeoff and landing on the runway and solve navigation problems while flying along the route.The article is devoted to some aspects of the formation of the cognitive model of the visually observable environment synthesized by imitators of an aircraft simulator.