Main provisions for formation of cognitive model of visually observable environment synthesized for aircraft simulator

2017

Full text Open access: Hybrid Metadata (CSL-JSON)
DOI 10.2991/aime-17.2017.109
Data confidence 70 medium
How this score is calculated

It is built from checkable properties of the record itself: whether the article has a DOI, how many independent sources confirmed its data, whether the required fields are filled in, and how recent the latest confirmation is. Disagreement between sources and a missing identifier lower it. A value of 80 or above means the record was published without further checking; 60 to 79 means it is published at reduced confidence, with a manual check advisable. A record verified by an editor by hand is never pushed below 90 by a recalculation. This scores our data about the article, not the article itself.

Abstract

Today, aviation simulators are complexes for training pilots flying an aircraft in normal situations and in preemergency situations.The pilot, piloting an aircraft simulator, manages an airplane model.The airplane model moves in a three-dimensional space model.The pilot monitors the movement of the airplane model, using information from two groups of imitators.Imitators of the first group are models of cabin equipment.The pilot receives information from them about the speed and altitude of the flight.Imitators of the second group synthesize for the pilot the image of the model of the terrain, visible through the cabin glass and on the radar and thermal imager screens.As a result, the imitators of the second group form a cognitive model of the visually observable environment, which allows the pilot to acquire professional skills in controlling the airplane during takeoff and landing on the runway and solve navigation problems while flying along the route.The article is devoted to some aspects of the formation of the cognitive model of the visually observable environment synthesized by imitators of an aircraft simulator.