Development of Virtual and Augmented Reality Applications with Realization Project-Based Learning

2023

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DOI 10.1109/acit58437.2023.10275421
Data confidence 70 medium
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Abstract

This research demonstrates the effectiveness of using project-based learning to develop virtual and augmented reality applications using available platforms such as Vuforia and Unity 3D. In project-based learning, students acquire knowledge and skills by researching and responding to interesting and complicated questions, problems or issues. The research involved 54 students from two universities. The students who participated in the research were separated in an experimental and a control group. Control work of the same level was carried out in both groups. In the post-test, 56% of the participants in the experimental group scored above 93, while in the control group only 36% of all participants scored above 80. The research showed that the knowledge and skills acquired by students in the experimental group in developing applications of virtual and augmented reality were higher than in the control group.