INTEGRATING VIDEO GAMES IN ENGLISH LEARNING AT SCHOOL

2025

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DOI 10.52301/1991-0614-2025-1-22-40
Data confidence 70 medium
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Abstract

Annotation.The integration of video games in school application in language instruction is an effective tool in instruction, blending instruction with enjoyment.In contrast with traditional approaches, with a predisposition towards stiffness, video games generates dynamism, providing rich environment for motivation and interaction derived from enjoyment.By offering contextual application of language and contextualization in terms of narrative, students access authentic structures, enrich unconsciously lexicons, grammar, and communicative competencies.Besides, dimensions of gamificated ones-obstacles, feedback loops, achievements-engages mental processes, strengthening recall and creation of meaning.Most importantly, multi-player platforms triggers group instruction, hastens students towards negotiation of meaning, collaboration, and use of language in real-time in a strategic manner.Such activity, replete with spontaneous conversation and problem-solving of a complex kind, mirrors real-life use environments for language.In spite of such activity, integration of video games in curriculums is not challenge free; involves selection with care of materials, integration with educational aims, and consideration for potential for distraction.For such reason, instructors must navigate with care in such seas, utilizing engrossing potential of games and at the same time protecting pedagogical integrity.In its quest to disentangle complex role played by video games in language development, such inquiry promotes harmonious integration of conventional and unorthodox approaches in modern trends in instruction in English language.